The first Stealth Jam in Sydney in 2012, we joined together in a group from Uni with members from the Design, Programming and Art degrees, plus a sound engineer.
The entire concept was make a stealth game. Our entry, built in Unity, was to create an alien that came to Earth and was trying to do recon without getting caught.
To do this it could consume objects to become them and try to move around unseen. It could also attach itself to the ceiling or flatten into the walls.
Made over 48 hours on site at AIE Sydney. After little sleep, we won first prize!